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Building with Pixels and Code

I’m Keyu Lu, an engineer with experience in software development, graphics engineering, and product management. My work spans game development, physically-based rendering, interactive graphics, and GPU programming. I’ve built end-to-end solutions across different domains. With a strong foundation in both technical and product strategy, I aim to push boundaries in real-time graphics, visual effects, and interactive technologies, creating immersive experiences and impactful software solutions.
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Explore my demo reel, projects, and CG art to discover more about my technical journey and artistic pursuits.
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